Andy Mott of the U.S. Army Research Laboratory Sensors and Electron Devices Directorate is a team lead with the Laser Protection Team, a group that is bringing a new level of protection from lasers. (Photo provided by Army Research Lab)
Just as sunglasses protect the wearer’s eyes from the ultraviolet rays of the summer sun, some materials protect eyes and sensors from laser devices.
U.S. Army Research Laboratory (ARL) scientists are looking at findings from university partners to determine which materials provide the most effective protection against lasers.
“Bringing new levels of protection from lasers to the soldier requires the development of advanced materials as well as new optical system designs,” said Andy Mott, Laser Protection Team leader, ARL.
TARDEC not only works with ARL, but also the Communications-Electronics Research, Development and Engineering Center’s Night Vision Laboratory, “. . . to tap into their optical systems performance expertise,” said Robert Goedert, TARDEC program manager.
CERDEC “exploits sensor and sensor suite technologies to see, acquire, and target opposing forces, day or night, under battlefield conditions,” according to the organization website.
Sgt. Arick E. Higginbotham, a soldier with Headquarters and Headquarters Battery, 3rd Battalion, 4th Air Defense Artillery, 108th ADA Brigade, uses the virtual reality controller mounted on a simulated M4 during an open house. (By Staff Sgt. Thomas G. Collins, 27th Public Affair Detachment)
An ambulance explodes and the ground shakes beneath your feet.
The scent of burning rubber fills the air as you hear the sound of distant gunfire. Your palms are sweaty and your heart is racing. You can almost feel the heat. Then, as you put down your weapon and remove the video game-like headset, you realize you’re not in Iraq or Afghanistan.
Instead, you are taking part in a virtual reality exposure therapy study at Fort Bragg that is aimed at treating post traumatic stress disorder, known as PTSD, and other combat related stress disorders.
Professionals from the departments of Defense and Health and Human Services are conducting a study to see if use of virtual reality, or VR, therapy will help service members coming home from combat environments combat PTSD.
“This study is designed to show if virtual reality exposure therapy is an effective way to combat the severity and symptoms of PTSD,” said Victoria Ingram, a principal investigator with the Department of Health and Human Services on loan to Womack Army Medical Center at Fort Bragg.
For an Army with more than a decade of combat operations and countless soldiers who have deployed in support of those operations, PTSD is something we hear more of and more often.
Check out this artist’s depiction of how a retired satellite’s still usable antenna might one day be salvaged and turned into a new space asset as part of DARPA’s Phoenix program.
The goal of Phoenix is to develop and demonstrate technologies to cooperatively harvest and re-use valuable components from retired, nonworking satellites in GEO to create new space systems at greatly reduced cost.
By robotically removing and re-using GEO-based space apertures and antennas from de-commissioned satellites in the graveyard or disposal orbit, space “junk” could become space “asset.”
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All branches of the military rely on modeling and simulation for planning purposes, war games, training, exercises, development of new technology, and many other reasons.
Amela Sadagic, a research associate professor, demonstrates the virtual sand table for urban warfare operations training rehearsals during the MOVES 9th Annual Research Summit July 22, 2009, in Monterey, Calif. (U.S. Navy photo by Mass Communication Specialist 3rd Class John Fischer)
This is the eighth in a series of 10 technologies integral to the United States military since World War I.
U.S. Marines with 3rd Battalion, 1st Marine Regiment, confront avatars, or virtual humans, while clearing a room at the Office of Naval Research Infantry Immersion Trainer (IIT) located at the I Marine Expeditionary Force Battle Simulation Center at Marine Corps Base Camp Pendleton, Calif., Feb. 19, 2008. The IIT utilizes a mixture of real and advanced virtual technologies that are leading to advances in Marine Corps training and combat readiness. (U.S. Navy photo by John F. Williams/Released)
Training simulators can act as a dress rehearsal for critical skills prior to deployment.
Students at the Science Center of Pinellas Country, FL, interact with fellow adult learners and practitioner instructors from industry. (Photo: Mr. Joseph Cuenco, Center Director)
by Carl W. Hunt, Ph.D., Directed Technologies, Inc., and Richard Raines, Ph.D., U.S. Air Force Institute of Technology, 6 December 2010
Technology has provided humanity more connectivity than most people dreamed possible even 25 years ago. In countries like America, technological progress often outpaces our understanding of what this progress does to us and what it offers to us as the future unfolds. Fortunately, science can often help give us a better context as to how new technology ultimately affects us.
Gaining contextual understanding of people living, learning and working in cyberspace is the core objective of Science Enhanced Network Domains and Secure Social Spaces (SENDS). The SENDS Pilot Project tasks described in last month’s blog give us an enabling framework for that understanding to emerge through the study of what we are calling a Science of Cyberspace. We think of this new science as “open-source science,” loosely derived from a Scientific American article a couple of years ago, by Mitch Waldrop on the topic of what he called “Science 2.0.”
As it is open source science, we are looking for maximum participation in all walks of life, particularly from the people who actually use cyberspace today and in the future. One of the most exciting prospective user groups is today’s students. SENDS has partnered with a variety of organizations in its informal SENDS Consortium, and one of our very innovative educational groups is the Science Center of Pinellas County, FL.
Dr. Carl Hunt is the project manager for a DoD project developing "The Science of Cyberspace". (Courtesy photo)
Dr. Carl Hunt is the Senior Research Director for Information Operations for Arlington, VA-based Directed Technologies, Inc., and is the Project Manager for SENDS. Dr. Hunt is a retired Army officer with extensive experience in network-based operations and defense.
Change happens at the speed of communication and nothing changes human behavior like open communication. The Internet and development of the World Wide Web has changed the way people communicate, it has changed the way they conduct commerce, it has changed the way they live their lives. Cyberspace has not changed any of the physical laws of the universe, but it has brought a new dimension and, as Deputy Secretary of Defense William Lynn says, for the Dept. of Defense it has brought a new domain. Now, the challenge is learning to maneuver in this new domain.
A formal SENDS Pilot Project has been underway since June, 2010, and consists of several primary tasks that are highlighted in the blogs. One of the major tasks deals with a sophisticated modeling and simulation effort called SENDSim, which will serve as the primary experimentation environment for the project. Another significant task explores the feasibility of developing a Center for the Science of Cyberspace that will help refine future studies and experiments in cyberspace science and exploration.
A cadet pilots a virtual F-35 Lightning II aircraft at a display at the Alamo AFA Expo. (Photo: USAF)
We recently partnered with the Air Education and Training Command (AETC) on a special series exploring the Air Force’s efforts to advance learning and training technology.
Over five posts, Col. John Thompson, Future Learning Advisor to the AETC Director of Plans, Programs, Requirements, and Assessments, and Carol Wall, program manager in AETC’s Future Learning Division, covered a wide range of topics, including classroom instruction, knowledge management, serious gaming, virtual reality, and mobile applications.
Check out the individual posts below. They’re great for holiday weekend reading!
Air Force Exploring Mobile Learning Systems. Col. Thompson discusses how mobile technology has changed personal accountability and details the necessary steps before Air Force invests in a large mobile learning system.