DOD Launches Casual Gaming Site

Defense Acquisition University's new casual gaming site offers 13 mini games for the acquisition workforce.

Defense Acquisition University's new casual gaming site offers 13 mini games for the acquisition workforce.

About the author: Dr. Alicia Sanchez serves as Defense Acquisition University’s Games Czar.  Since her appointment in 2007, she has created an award winning games initiative for the University.

Defense Acquisition University (DAU) proudly announces the launch of the first ever Department of Defense casual games site. The DAU games site launches today, December 1st, 2010 with, 13 mini games designed specifically to enhance Acquisition workforce education.

DAU’s Global Learning Technologies Center became determined to launch a site of this nature when it was realized that DAU students were similar in demographic to users of other casual games sites. The rationale behind the site was to serve as a place where professionals in the Acquisition workforce could go to play games that were related to the “core competencies” that are central to Acquisition. The result was a game site that mirrors some of the functionalities that most sites use today, including the ability to create a login to store, rate, and comment on games as well as collect badges for achievements in play.

Dr. Sanchez is currently located in Orlando where she oversees the Orlando Teaching and Learning Lab and actively participates with Team Orlando.

Dr. Alicia Sanchez oversees the Orlando Teaching and Learning Lab and actively participates with Team Orlando.

Of the 13 games available for the launch, four of those games were created specifically to be used on the site. Those games include titles such as Select-A-Cell, a game that provides users with an overview of the Logistics Lifecycle; Acquisition Proposition, a diner dash style game designed to reinforce the phases of the Acquisition Lifecycle; and the Invasion Prevention Corporation’s CPI game, a game designed to help students understand when and why it might be appropriate to use continuous process improvement tools. The CPI game was recently named a finalist in the I/ITTSEC Serious Games Showcase and Challenge for 2010’s competition.

DAU’s Global Learning Technologies Center intends to release a new game each month in order to keep players coming back and to keep the content on the site fresh. January’s additional will be “Artemis: A Cost Estimating Game”, and in February users can expect to see “Time Traveler: A Rates Game”.

The site is open to the public and all games can be played without logging in, so stop in and play! In the meantime, check out these screenshots:

Procurement Fraud Indicators

Operation Moonraker

Charge! helps teach pricing and contracting guidelines.

Sign up for Armed with Science email alerts!